eu4 colonial range cheat
This is a debug command. set_consort_flag [country tag] [flag] DLC: Rights of Man. The amount of man power is 1000x the number entered (e.g. This command updates the localisation file for the specified language tag (e.g. If not, it will be your country. This command kills the consort of the specified country. If you do not specify a country tag here, the first specified country tag will be annexed for the country you are currently playing as. Truces are not affected by this command. Specify a negative number to remove. This command reloads the texture with the specified name. This is a toggle command, it will enable or disable the Trade Company Investment with the specified ID for the specified province. Your own colonies that have a core. The ID of the province you wish to make a core. army_professionalism [amount] [country tag]. The country tag of the country you wish to annex. colonize . You can read my blog with a click on the button above. This command sets the culture of the specified court member. The name of the command you wish to receive help information for. unexplored) parts of the map. This will print price information to the game.log file. The ID of the province you wish to set the AI's invasion target to. reichsreform / emperor_reichsreform (Call for Reichsreform), reichsregiment / emperor_reichsregiment (Institute Reichsregiment), hofgericht / emperor_hofgericht (Reform the Hofgericht), gemeinerpfennig / emperor_gemeinerpfennig (Enact Gemeiner Pfennig), landfriede / emperor_landfriede (Ewiger Landfriede), erbkaisertum / emperor_erbkaisertum (Proclaim Erbkaisertum), privilegia_de_non_appelando / emperor_privilegia_de_non_appelando (Revoke The Privilegia), renovatio / emperor_renovatio (Renovatio Imperii), emperor_reichsstabilitaet (Absolute Reichsstabilitt), emperor_landsknechtswesen (Create the Landsknechtswesen), emperor_reichstag_collegia (Establish the Reichstag Collegia), emperor_expand_gemeiner_pfennig (Expand the Gemeiner Pfennig), emperor_rechenschaft (Embrace Rechenschaft Measures), emperor_imperial_estates (Curtail the Imperial Estates), illius_qui_se_pro_divini (Illius Qui Se Pro Divini), apostolicae_servitutis (Apostolicae Servitutis), immensa_aeterni_dei (Immensa Aeterni Dei). The tag of the country you wish to change inflation for. Optional. The tag of the country you wish to make a march. The country tag of the country imposing aggressive expansion on the first specified country. The country tag or province ID of the country/province you wish to change the religion of. This debug command prints a list of test entities for all nations to the local_temp.log file which can be found at Documents\Paradox Interactive\Europa Universalis IV\logs. Specifying a country tag as a second argument will result in this command changing the age of that country's ruler. This command enables and disables (toggles) smooth frame logging. If you specify a country tag as a second argument, the country with this tag will have their drill affected. NOTE: This command will only end wars the country is the aggressor or defender in, not wars they are assisting in (e.g. A number. This command adds a country (specified by a country tag) to your interest. This command starts a golden age within the country of the specified country tag. Press the up or down arrow keys to traverse through previously executed commands. This command resets the personal deity of your current country. Optional. This debug command crashes the game. Optional. Optional (default amount is 100). Optional. Optional. clr_consort_flag [country tag] [flag id] DLC: Rights of Man. This console command sets the devotion of the country with the specified tag to the specified amount. The country tag of the country that you wish to make a Tributary state. It is useful to make an army reevaluate decisions if conditions have changed but the game is not updating. This command can be used to add or remove liberty desire from a country, specified by its country tag. invest [investment id] [province id] DLC: Dharma. Religion IDs: The amount of church power you wish to add - specify a negative number to remove church power. This console command will create a heavy ship with the specified name and abilities as a flagship. The country tag of the country you wish to end all wars they are involved in. The amount of fervor you wish to add. spawnactor [actor / mesh name] [province id] [animation]. This command removes the wait time required for a enroute diplomats to be appointed (ignores the date check). This command adds the specified amount of harmony to the specified Confucian country. If not specified, the country you are playing as will become the overlord. This command prints the version of Europa Universalis IV your game is running. After executing this command, score information will be printed to the game.log file. Event IDs This page lists the codes which may be input into the Console Window, a special debugging window which may be accessed on non-ironman games by pressing Shift + 2, Alt + 2 + 1, Shift + 3, , ~, ^, , , or ` (key varies based on keyboard layout). This command will kill the ruler of the specified country. In yesman mode, the AI of all countries will instantly accept any proposal/offer you may (regardless of circumstances, etc). Reform IDs: The ID of the Golden Bull you wish to give to the current pope. imperial_incident [imperial incident id] DLC: Emperor. The ID of the casus belli you wish to remove. Diplomatic tech advances. The tag of the country you wish to add 10% patriarch authority to. Specify a negative number to remove. The leader's Siege rating, a number from 0-6. This command reloads the game's language files (localisation files located in the 'localisation/' folder). The ID of the trait you wish to set for your country's military leader. This command can be used to add and remove military power to/from a specified country. The amount of navy tradition you wish to add. This command will refresh the values on the performance calculator (this command is untested by EU4Cheats, so may not work as intended). admiral [fire] [shock] [maneuver] [siege] [country tag]. Optional. It is used to test touch/collisions. This command changes the age of the heir of your current country. This command adds the specified amount of devastation to the specified province. The colonized province will become a core with the province's original characteristics (like religion and culture). The ID of the province to spawn the unit in. See argument information for Golden Bull IDs. This command adds the specified amount to the specified province's base unrest. Specify a negative number to remove progress. This debug command prints information to the console regarding the neighbour status of the country with the specified tag and the country that you are playing as. A country tag. If you specify a second country tag, the consort will be of that nationality. The amount of spy network points to add. All countries below this limit will be highlighted. If not specified, this will be the country you are currently playing as (so your current country would form a union with the first specified country). If you do not specify a country tag as an argument, the country you are playing as will assimilate, otherwise, the country with the specified tag will assimilate the province. tributary [country tag] DLC: Mandate of Heaven. The country tag of the country you wish to add or remove doom to/from. Syntax colonize [province id] Province ID They might also have the advisor or some other bonus as well. The ID of the province to set the missionary progress for. The ID of the province you wish to change the base tax of. The ID of the province to toggle state/territory status for. Europa Universalis IV. This console command sets the religious school for the country with the specified country tag. The ID of the religion you wish to change the target country/provice to. The country you wish to kill the consort within. This command adds the specified amount of levels in all technology types (for your current country). You can optionally specify a country tag as a second argument, if provided, this command will affect the country with this tag instead of your own. I know for certain that one colonization idea provides 50% to range. This command changes the song currently being played (in-game music) to the next song queued in the playlist. If someone else gets there first, make sure they can't expand eastward through Arizona or Oregon. power [stability key / idea group key / tech key] [country tag]. Upon seeing that I lost colonial range when my first Colonial Nation formed, I abruptly cancelled the founding of a colony in another region that would have put me over the 4 province limit, or i would have been completely locked out of any further colonization in the new world. This cheat command sets the culture of the specified province to the primary culture of the country you are playing as. This is a debug command, it is used to debug canals within the map. The ID of the casus belli you wish to add. Specify a second country tag to send the Casus Belli from that country, rather than from the country you are currently playing as. Optional. For example, if you entered 1600, when the game hits the year 1600, the commands within the file would be ran. Use the command 'frenzy' to enable. Synthetics is an easter egg state that can only be created through this console command. This debug command prints to file (stored in Documents\Paradox Interactive\Europa Universalis IV) the current gamestate modifiers. The ID of the province you wish to win the siege for. May crash the game. religious_school [religious school id] [country tag] DLC: Cradle of Civilization. The amount of prestige you wish to add. If instant colonization has been turned on, typing this command will turn it off. The year at which, when reached, the command file should be ran. A number. This command can be used to change the age of the game to Age of Exploration, Age of Reformation, Age of Absolutism or Age of Revolution. This is a toggle command. This console command will spread the revolution to the province with the specified ID. The amount of reform desire you wish to add to your country. Specify 'yes' here to call allies of the countries that are willing to get involved in the war, specify 'no' here to not involve allies of the countries in the war. If you do not specify an institution, all institutions within the province will be embraced. The country tag of the country you wish to annex the first specified country. This command can be used to change the religion of either a country or province, specified by a country tag or province ID. The country tag of the country you wish to have the opinion of changed. The ID of the province you wish to colonize for the country you are currently playing as. The amount you wish to add to the Republican Tradition value. age_consort [years] [country tag] DLC: Rights of Man. The value to set the specified country's leader's legitimacy to. The value you wish to set the specified province's base manpower to. A number. This command enables and disables (toggles) a specified country's lucky nation status. Optional.The country tag of the country you wish to add to the innovativeness of. This command makes the province with the specified ID become a backer (in support) of the current issue that is running in parliament. This command spawns Jan Mayen in the specified province. This debug command will highlight all provinces that would be classified as an island under the specified threshold (as in, those that the 'Province is on an island' condition would apply to). You can mouseover the colonial range tooltip (a house with arrows pointing in both directions) to see which tech level increases the range and by how mucuh. This command reloads the game's heightmaps. This is a toggle command. This command prints the current time to the console. This console command will change the country with the specified tag to Synthetics. Syntax add_core [province id] [country tag] Search Our Database of 304 EU4 Console Commands Onwards >> Examples add_core 18 Lapland has a province ID of 18. This command reloads all lakes existing across the game. This command adds the specified amount of innovativeness to the country with the specified tag. So you can annex one of the colonizers to get their CNs. So annoying. If they are different, there is a problem (because two save files made at the same time should be identical). This command can be used to discover the capital of the specified country for a specified country. subsurf cheats Student, Software Engineer, and Project Manager in Phoenix, AZ. This command will embrace a specified institution within a specified province. The ID of the idea group you wish to add. The country tag of the country you wish to kill all court advisors in. The amount added is equal to the number specified, admiral [fire] [shock] [maneuver] [siege] [, This command will start the disaster with the specified ID within the country you are currently playing as. The amount of mandate you wish to add. Specify a negative number to remove doom. This command starts a native uprising within the province with the specified ID. add_devastation [province id] [devastation amount]. The amount of local autonomy you wish to add to the specified province. The amount of karma you wish to add to the specified country. The message that you wish to print to the console (can include spaces). This command sets the specified flag for the province with the specified ID. This command will give the Pope the Golden Bull with the specified ID. army_drill [amount] [country tag] DLC: Cradle of Civilization. EU4 Cheats is a searchable list of all EU4 Console Commands for the lastest version on Steam (PC and Mac). But they do get a bonus to it which may well account for some of this. This command prints the current backend being used for graphical rendering. If you've made changes to a lua or GUi file, this command can reload the file and apply the changes without you needing to restart your game. This cheat sets the age of your country's consort to the specified amount of years. The amount of military power you wish to add. This command will toggle AI for the specified minister (see argument information for IDs). To find out the CID type of a faction, enable debug_mode, switch to a country that the faction is a rebel to and head to the "Stability & Expansion" tab of the Country View menu. Optional. Hover over the faction you wish to add unrest to: the first number is the CID type. Optional. add_opinion [source country tag] [target country tag]. The tag of the country the first specified country should be a march for. The amount of drill to set the country's sub units to. A number. This debug command shows the landing page for the DLC with the specified key. Power points are powers like administrative power, military power, diplomatic power, etc for a country. If specified, this command will change the drill of all sub units for the country with the specified country tag. If a country tag is specified as an argument, this command will apply to the country with that tag. This cheat adds a consort to your current country. for allies). Instant colonization, as you might've guessed, makes colonization instant. This console command will create a light ship with the specified name and abilities as a flagship. To start a distaster within another country, switch to it using the tag command. The ID of the trait you wish to add to your ruler. This command will find and print a list of commands with the specified text in their name or description. Specify a negative number to remove stability. If game controller support is enabled, typing this command will turn it off. This console command starts the estate agenda with the specified ID. Syntax add_colonist [country tag] Country Tag The tag of the country you wish to add a colonist to. Optional. The amount of army professionalism to add. I am a fan of photography, web development, and education. This list includes over 740 state cheat codes for the most recent HOI4 version on Steam (PC) for use in console commands. If not specified, FoW will be toggled everywhere. If not specified, the country you are playing as will be affected. Optional. 'English'). If not specified, all institutions within the province will be embraced. This command is a debug tool - it prints collected data for the 'timer_start' command. This command can be used to increase or decrease inflation within a specified country. Optional. The threshold for classification of a country as an island. See eu4cheats.com/religions for religion IDs. This cheat command will instantly repair all ships belonging to the country with the specified country tag. From there, you can enter cheat codes or type help to get a list of commands, including the following: add_core [province tag] - Additional . This command starts a revolt within the province with the specified ID. The name of the newly created galley flagship (i.e. If a country tag is not specified, the country you are currently playing as will become the controller of the specified province. Hover over the faction you wish to add unrest to: the second number is the CID index. This command toggles the state/territory status for a specified province. The ID of the reform you wish to apply on the Holy Roman Empire. Or increase diplo tech or use the exploration or expansion idea group to extend your colonial range. Ark Commands Unturned Commands Subnautica Commands Factorio Commands Stellaris Cheats Fallout 4 Cheats EU4 Cheats Starbound Cheats Skyrim Cheats Skyrim Item Codes SCUM Admin . Note that this command applies to the Shinto religion. The country tag of the country you wish to add 100 Papal Influence to. This command sets the isolation level (0 - 4) of the country you are playing as to the specified number. The value you wish to set the specified province's base tax to. The Europa Universalis IV console can be opened by pressing one of the following keyboard hotkeys: `, ~, SHIFT + 2. Specify a negative number to reduce Revolutionary Zeal. This command can be used to increase or decrease the imperial authority of a specified country's emperor. The ID of the province you wish to add natives to. This command removes a claim a specified country has made on a province. EU4 Event ID List | EU4 Cheats Event IDs EU4 Event IDs Find below a list of all event IDs in EU4. This command will make the specified country tag a vassal of the second country tag. The tag of the country you wish to add manpower to. Use clr_flag to remove. Specify a negative number to remove points. This cheat will add the specified amount of stability to the specified country tag. spread_revolution [province id] DLC: Emperor. The country tag of the rival country you wish to make no longer a rival. If not specified, this will default to the country you are currently playing as. If mission completion for the specified mission ID is enabled, typing this command will enable it. This command prints a specified amount of random RGB (color) values to the game.log file. This command creates a general (military leader) with the specified fire, shock, maneuver and siege characteristics for the specified country. This debug command will upload your game's latest crash dump. See our, This command adds natives to the province with the specified ID. Specify a negative number to remove population. Specify a negative amount to remove base unrest. If the province is already a center of trade, its level will be adjusted to the specified level. The tag of the country to add the sailors to. This command adds a specified amount of local autonomy to the province with the specified ID. The ID of the province you wish to change the controller of. This command improves a country's opinion of another country by 100. Optional. Note that this command *sets* age, it does not add this number to the consort's existing age. This command will run the event with the specified ID. Specify a negative number to remove. The amount of doom you wish to add to the target country. The ID of the estate agenda you wish to start. The country tag of the country you wish to repair all ships of. This command sets the specified global flag. Use the tag command to resume playing again. The country tag of the country you wish to make a Synthetics state. Some nations are better equipped than others to become colonial powers, however, and it's important to make your choice carefully. 3. The country tag of the country you wish for the opinion to come from. The name/ID of the window you wish to open or close. If you don't specify a country tag as the second argument, this command will appy to the country that you are playing as. If not specified, your current nation will be affected. Optional. This debug command prints the message that follows to the console. If you do not specify a country tag, the country you are playing as will be affected. This debug command can be used to free up space from crash dumps. The test ID of the code test you wish to run. Powers are administrative, military, diplomatic, etc. The AI cheats, and cheats and cheats. The ID of the provice you wish to start the pirate within. The ID of the province you wish to remove a claim from. The amount of manpower you wish to add to the specified country. Any keys that are unlocalized will be saved to the games log file (at Documents\Paradox Interactive\Europa Universalis IV\logs). Optional - the amount of government ability points to add. 55 for 55%). 1950.02.23 for the 23rd February 1950. This command toggles (enables and disables) the games self-learning AI (artificial intelligence). Specify a negative number to remove liberty desire. Stellaris Console Commands The country tag of the country that you wish to play as. The value you wish to set the specified country's devotion to. If specified, the country with this country tag will have the age of their consort set (as opposed to your country). If not specified, this command will apply to the country you are currently playing as. Executing this command will print information about balances to the game.log file (not the console). This command sets the base tax (multiplier) for the province with the specified ID to the specified value. All Lucky nations get a 5% bonus chance to settler growth from colonists, which essentially means over 15 more population per year on their colonies. change_culture_court [court member id] [culture id]. This console command assimilates the province with the specified ID. The ID of the character to pass to the event. The ID of the province you wish to make a backer of the current parliament issue. This command causes the game client to go out of sync (OOS). The ID of the province you wish to toggle FoW within. The country tag of the country you wish to make the owner of the province. The ID of the province you wish to issue a permanent claim for. church_power [amount] [country tag] DLC: Common Sense. The country tag you wish to add the admiral to. The country tag of the country you wish to protect/control the other specified country tag. This command enables and disables (toggles) the visibility of vertex textures in the game map. This command adds the specified amount of sailors to the specified country. The tag of the country you wish to toggle AI for. First make sure you've taken Exploration Ideas. If your country has a Defender of the Faith for its religion, this command will remove the title. This command creates an admiral with the specified shock, fire, maneuver and siege rating. If this argument is specified, the idea group will be added to this country. The ID of the imperial incident you wish to start. Optional. The tag of the country you wish to form a union. 'English'). My guess is using that math on all colonial regions will give you a grand total above 100. Running this command without any arguments adds 999 diplomatic power to your country. horde_unity [amount] [country tag] DLC: The Cossacks.
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