It's usually phrased "50% chance to attack the wrong enemy" because of how it could be interpreted, especially when translated for other languages. Nothing much to add except gl. Windfury, Overload: (1) 50% chance to attack the wrong enemy.
Close to boring outside of beast interactions and it's as battlecry minion. Dr. Boom, Tier 4: Only issue is that there may not be enough room for the boom bots. I would have advised you to increase the damage, but the risk of the spell whiffing is still there and tbh I wouldn't welcome a similar card being implemented in hs. Ogre Ninja, NA: 50% chance to attack the wrong enemy is funny but would probably just elongate the time too much. Everything else goes here. Turning some buff bots into V-07-TR-0N. Scarlet Purifier, NA: the battlecry would be a bad idea in battlegrounds. It was originally Angry Monkey but I had to remake it to fix a typo and forgot to change the name. NOTE: Mini-Competitions have very different time-tables than our normal competitions, so please pay attention so that you're not caught off-guard! This theme is a tough one because it's so restrictive. Sludge Belcher, Tier 3: can keep stuff behind it safe for a decent amount of time. Maybe one of your deathrattle minions? 2020 GamesToday - Your place for discussion, help, guides, reviews, videos, questions, news, and anything else games related. Don't have time to fix it. All minions have a 50% chance to attack the wrong enemy.
Not sure about the stats, but I'm pretty happy with it. Instead, use this time to browse the submissions and up-vote your favorites! You know, like most things ogre. Entry Phase and Early Voting (Starts Now! For the cost of 3, he comes with low attack and health; however, he also has a 50% chance to attack the wrong enemy. I'm bringing this it up just to say, that it was very flavourful. This season went from “I’ll see what I can get done” to “I can’t believe I’ve gotten that done.”. Besides that, the idea is great, but I'm not sure how to balance this. ———————————————————————————————————————————-, Anodized Robo Cub, B: It's either a 3/2 mech with taunt or a 2/3 mech with taunt…, Grove Tender, NA: No mana crystals or drawing cards, Druid of the Fang,Tier 3: it just becomes a 7/7 beast. Flavor Text Mogor helped reopen the Dark Portal once.
Close to boring outside of beast interactions and it's as battlecry minion. Dr. Boom, Tier 4: Only issue is that there may not be enough room for the boom bots. I would have advised you to increase the damage, but the risk of the spell whiffing is still there and tbh I wouldn't welcome a similar card being implemented in hs. Ogre Ninja, NA: 50% chance to attack the wrong enemy is funny but would probably just elongate the time too much. Everything else goes here. Turning some buff bots into V-07-TR-0N. Scarlet Purifier, NA: the battlecry would be a bad idea in battlegrounds. It was originally Angry Monkey but I had to remake it to fix a typo and forgot to change the name. NOTE: Mini-Competitions have very different time-tables than our normal competitions, so please pay attention so that you're not caught off-guard! This theme is a tough one because it's so restrictive. Sludge Belcher, Tier 3: can keep stuff behind it safe for a decent amount of time. Maybe one of your deathrattle minions? 2020 GamesToday - Your place for discussion, help, guides, reviews, videos, questions, news, and anything else games related. Don't have time to fix it. All minions have a 50% chance to attack the wrong enemy.
Not sure about the stats, but I'm pretty happy with it. Instead, use this time to browse the submissions and up-vote your favorites! You know, like most things ogre. Entry Phase and Early Voting (Starts Now! For the cost of 3, he comes with low attack and health; however, he also has a 50% chance to attack the wrong enemy. I'm bringing this it up just to say, that it was very flavourful. This season went from “I’ll see what I can get done” to “I can’t believe I’ve gotten that done.”. Besides that, the idea is great, but I'm not sure how to balance this. ———————————————————————————————————————————-, Anodized Robo Cub, B: It's either a 3/2 mech with taunt or a 2/3 mech with taunt…, Grove Tender, NA: No mana crystals or drawing cards, Druid of the Fang,Tier 3: it just becomes a 7/7 beast. Flavor Text Mogor helped reopen the Dark Portal once.
True: I didn't include the mana cost in the equation.
Echoing Ooze has the same problem. Battlecry: Summon a 1/1 copy of a random minion in your deck. Mogor the Ogre is a 6 Mana Cost Legendary Neutral Minion card from the Goblins vs. Gnomes set!. "; Just to be clear, it is not a requirement that your card be Ogre-related. On one hand, 6 mana is a tempo loss, but on the other hand, the effect is pretty powerful given Warlock has no problem quickly filling the board. It would limit the amount of bouncing you could do, and most gold cards would probably have magnets which would come off during the bounce. It's usually phrased "50% chance to attack the wrong enemy" because of how it could be interpreted, especially when translated for other languages. Nothing much to add except gl. Windfury, Overload: (1) 50% chance to attack the wrong enemy.
Close to boring outside of beast interactions and it's as battlecry minion. Dr. Boom, Tier 4: Only issue is that there may not be enough room for the boom bots. I would have advised you to increase the damage, but the risk of the spell whiffing is still there and tbh I wouldn't welcome a similar card being implemented in hs. Ogre Ninja, NA: 50% chance to attack the wrong enemy is funny but would probably just elongate the time too much. Everything else goes here. Turning some buff bots into V-07-TR-0N. Scarlet Purifier, NA: the battlecry would be a bad idea in battlegrounds. It was originally Angry Monkey but I had to remake it to fix a typo and forgot to change the name. NOTE: Mini-Competitions have very different time-tables than our normal competitions, so please pay attention so that you're not caught off-guard! This theme is a tough one because it's so restrictive. Sludge Belcher, Tier 3: can keep stuff behind it safe for a decent amount of time. Maybe one of your deathrattle minions? 2020 GamesToday - Your place for discussion, help, guides, reviews, videos, questions, news, and anything else games related. Don't have time to fix it. All minions have a 50% chance to attack the wrong enemy.
Not sure about the stats, but I'm pretty happy with it. Instead, use this time to browse the submissions and up-vote your favorites! You know, like most things ogre. Entry Phase and Early Voting (Starts Now! For the cost of 3, he comes with low attack and health; however, he also has a 50% chance to attack the wrong enemy. I'm bringing this it up just to say, that it was very flavourful. This season went from “I’ll see what I can get done” to “I can’t believe I’ve gotten that done.”. Besides that, the idea is great, but I'm not sure how to balance this. ———————————————————————————————————————————-, Anodized Robo Cub, B: It's either a 3/2 mech with taunt or a 2/3 mech with taunt…, Grove Tender, NA: No mana crystals or drawing cards, Druid of the Fang,Tier 3: it just becomes a 7/7 beast. Flavor Text Mogor helped reopen the Dark Portal once.
Nerubian Egg, Tier 2: Could have some use as an egg. I'm not sure about wording, is this alright? B: Boring, the card would be too boring to add into Battlegrounds as it would add very little. This means I suppose +2/+2 for 1 mana + Forgetful seems fine. Siltfin Spiritwalker, NA: No overload or card draw. Looks fine, but it's bad form to say "attack the right enemy". Enhance-o Mechano, Tier 6: It's kind of like gentle megasaur but for generics.