rocket artillery hoi4

(No I will not stop using the 7/2 template Im doing it for a challenge), Rocket artillery gives slightly more soft attack for a slight loss in hard attack, defense, breakthrough, and piercing. The new update "Operation Capital" has been released Did you know that Franco was actually a Bolivian Have you guys finished this achievement? Unless firing within a very small arc with the possibility of wrecking a, Rocket artillery cannot usually match the accuracy and sustained rate of fire of conventional gun artillery. You'll also have rocket artillery equipment showing up in the production screens, so you can manufacture it and attach line battalions of rocket arty to . Only after you researched the techs for it, so around 43. In battles at Seringapatam in 1792 and 1799 these rockets were used with minimal effect against the British. So support Artillery, Anti-Air or Anti-Tank support units can add valuable capabilities to fast divisions. -Get's only realy "good" (see the second pro point) realy late into the game. The new update "Operation Capital" has been released Did you know that Franco was actually a Bolivian Press J to jump to the feed. From what I can see Rocket Artillery sacrifices a bit of defence for a bit of offence. New comments cannot be posted and votes cannot be cast. [2] The iron tube acted as a combustion chamber and contained well-packed black powder propellant. Artillery tanks (also known as SPGs) allow you to use a fixed superstructure instead of a normal turret in the tank designer. Or is there even any reason to use rocket artillery at all? It gets unlocked by researching technologies and is produced by production lines. 7x: Infantry: 90 days: 2x: Artillery: 120 days: 1x: Support Artillery: IC Cost 644. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. New comments cannot be posted and votes cannot be cast. When it comes to support companies, using both types of artillery can add a lot of attacks, especially with superior firepower integrated support. Any tactical/strategic uses? Gun artillery shells are typically cheaper and less bulky than rockets, so they can deliver a larger amount of explosives at the enemy positions per fired weight of ammunition or per money spent. What are the pros, the cons, uses, and other strategies. :), Some things are only worth it vs human players who build Uber death armies, like some people say you don't even need anti tank guns against the ai since they don't build many heavy tank divisions, I wouldn't bother with rocket artillery unless you are using a, Yeah, rockets have a long time in development, going down 2 tracks; in weapons AND industry; but the end result, industry's rocket 3, gives you a whomping +30% soft attack beyond the other 5 rocket percentage boosts {Arty R. 2, 3, 4, Rocket 1, 2 .}. Create an account to follow your favorite communities and start taking part in conversations. [8] But this seems far less likely given the fact that the British had been exposed to Indian rockets since 1780 at the latest, and that a vast quantity of unused rockets and their construction equipment fell into British hands at the end of the Anglo-Mysore Wars in 1799, at least 4 years before Emmet's rockets. Use this site to mess around with template ideas. This makes sense, I never play multiplayer so there could be use in some games albeit the cost of it. While these latter weapons were captured at Luzon and proved effective in subsequent testing, it is not clear that they were ever used against American troops, in contrast to the more common 20 and 40cm types, which clearly contributed to the 37,870 American casualties sustained at Luzon.[13]. -Got more breakthrough wich reduces losses (very situational as you also need cas support and battleplans to get that. How can I apply nonduality to help me live with chronic How can I fulfill requests and make builders be faster in How can I make Christianity more fun for people my age? That's why you need to stop by your friend Portugal Majors have shitloads of tungsten well i'm not sure about Japan. However, their low soft attack means they are not very effective against softer targets, such as infantry. Going from arty 2 to arty 3 has a basic 30% retention. It's a waste of research time, imo. This is usually not practical with rocket artillery. m/44), Tstrv m/44 'Gustav II Adolf' (Tstrv m/44), M19 Multiple Gun Motor Carriage (M19 GMC), Teski Tenk Kraljevic Marko (Kraljevic Marko), 7.5 cm PaK 40 auf Fahrgestell Marder II (Marder II), Medium Tank Destroyer (M. Tank Destroyer), Panzerkampfwagen Tiger Ausf. Rocket artillery is artillery that uses rocket explosives as the projectile. 36), TA calibru 37mm model 1939 (Astra Rheinmetall 37mm), Canon de 75 modle 1897 (Canon de 75 mle 1897), 10.5 cm Leichte Feldhaubitze 18 (10.5 cm LeFH 18), Cannone da 75/27 modello 06 (Cannone da 75/27), Cannone da 149/40 modello 35 (Cannone da 149/40 m/35), 7,5 cm Gebirgskanone M. 15 (7,5 cm M. 15), 15 cm schwere Feldhaubitze M. 15 (15 cm schw. HoI4 Wiki Main Page; Recent changes; Random page; Style guidelines; Wiki support; Paradox links - Wikis - Forums - Mods - Store - Twitch; Tools. Light SPGs can mount medium howitzers, while medium SPGs can mount heavy howitzers. In the Pacific, however, the US Navy made heavy use of rocket artillery on their LSM(R) transports, adding to the already intense bombardment by the guns of heavy warships to soften up Japanese-held islands before the US Marines would land. By the late nineteenth century, due to improvements in the power and range of conventional artillery, the use of military rockets declined; they were finally used on a small scale by both sides during the American Civil War. The Japanese also deployed a limited number of 447mm rocket launchers, termed 45cm Rocket Mortars by United States personnel who test-fired them at the close of the war. Reddit and its partners use cookies and similar technologies to provide you with a better experience. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Although individually these rockets were not accurate, dispersion error became less important when large numbers were fired rapidly in mass attacks. Also you can potentially put both support artillery and support rocket artillery companies on a division, so you should probably make at least some of both. Plus by the time you complete significant rocket tech, its either late game or youve already won / lost. Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission. Modern rocket artillery was first employed during World War II, in the form of the German Nebelwerfer family of rocket ordnance designs, Soviet Katyusha-series and numerous other systems employed on a smaller scale by the Western allies and Japan. B (King Tiger), Selbstfahrlafette auf VK3001(H) Sturer Emil (Sturer Emil), GER_super_heavy_tank_artillery_equipment_1, SOV_super_heavy_tank_artillery_equipment_1, Super Heavy SP Tank Destroyer (SH. The use of war-rockets is well documented in Medieval Europe. New comments cannot be posted and votes cannot be cast. 36 Bofors (40mm wz. Equipment is the military hardware needed by units to operate and largely determines their stats. Higher fuel capacity means that the unit will be able to operate at full capacity longer when it lacks fuel supply. Finally, rocket arty. 251/20), Canon de 76 mm modle 1943 (Canon de 76 mm mle 1943), Solothurn S-18/1000 (Solothurn S-18/1000), Bofors 37mm pansarvrnskanon (Bofors 37mm), 75mm pansarvrnskanon m/43 (75mm pvkan m/43), Bofors 37mm panservernkanon (Bofors 37mm), 47 mm Schneider-Concordia 1936 (47mm Schneider 36), Armata plot. Are Rocket Artillery Worth It? Fire arrows were also used in multiple launch systems and transported via carts. According to Stephen Oliver Fought and John F. Guilmartin, Jr. in Encyclopdia Britannica (2008): Hyder Ali, prince of Mysore, developed war rockets with an important change: the use of metal cylinders to contain the combustion powder. You can do this with the 'research_on_icon_click' (more info) command. -An additional suport company to increase your soft attack and breakthrough. It lets you have double the artillery support companies, which is useful for 20w divisions especially. First true rocket artillery was developed in India by the Kingdom of Mysore. However, tungsten is just so rare compared to steel, it may not worth it. Global Positioning and Inertial Navigation terminal guidance systems have been introduced. I also love the idea of a hybrid recon entrenchment tank. They were as much a psychological weapon as a physical one, and they were rarely or never used except alongside other types of artillery. The Japanese 20cm rockets were launched from tubes or launching troughs, while the larger rockets were launched from steel ramps reinforced with wooden monopods. Artillery uses 2-3 steel and 1 tungsten, rocket artillery uses 1 steel and 2 tungsten. Extremely large guns like the. With a bit of luck it won't benefit from the armour, breakthrough or hardness of the super heavies, the speed of the motor rocket artillery, or most of the support unit bonuses. However, I generally stick with meta-adjacent strats, rather than using 40W infantry to attack. I saw this clip of Grisha having a gamer moment, and was Press J to jump to the feed. If I recall, rockets are more expensive, both in terms of tungsten and in production cost (could be wrong). Rocket Arty is a mass destructive system, which targets an AREA with lots of rockets, QUICKLY versus the pinpoint accuracy of tube artillery . [citation needed], Congreve introduced a standardised formula for the making of gunpowder at Woolwich and introduced mechanical grinding mills to produce powder of uniform size and consistency. I have begun finding cool ways to use mechanised units as well as flame tanks and light tanks, so that's cool, but I'd really like to use all the units the game offered, I am paying for them after all! Support Companies technology: Technologies that unlock and improve all types of support battalions: Engineers, Reconnaissance, Military Police, Maintenance, Field Hospital, Logistics and Signal companies. Despite the system still being under development, it was still able to perform successfully, after which the Indian Army showed interest in inducting the system into service. He also introduced shot into the payload, which added shrapnel damage to the incendiary capability of the rocket. http://www.discord.gg/feedbackgaming. Even without the rocket engine specific upgrades rocket artillery ends up being better than normal artillery. Create an account to follow your favorite communities and start taking part in conversations. That's for 1940 tech at least. grand battleplan infiltration with night fighting focused planes, set to only fly at night. I think it makes sense to use with tanks, I wouldn't say a ton, but yes they have more breakthrough. I dont find rocket artillery worth it. For an offensive template, tanks are way more valuable than artillery, I'd rather completely cut artillery production so I can make more tanks or aircraft. Devices such as the Korean hwacha were able to fire hundreds of fire arrows simultaneously. I also think the truck mounted rockets are a great way to add soft attack to your tank divisions without slowing them down. Buy Paradox Cheap Games! 9 [deleted] 6 yr. ago Majors have shitloads of tungsten well i'm not sure about Japan In the late nineteenth century, due to improvements in the power and range of conventional artillery, the use of early military rockets declined; they were finally used on a small scale by both sides during the American Civil War. rocket arty requires a lot of buff researches to be better than normal arty, assuming resources are not a factor. Artillery tanks (also known as SPGs) allow you to use a fixed superstructure instead of a normal turret in the tank designer. As for the AT armored cars never used them. The original rocket design had the guide pole side-mounted on the warhead, this was improved in 1815 with a base plate with a threaded hole. Of course you must add engineer company, motorized recon company, and support artillery to buff this optimized division. The British created the British Army Rocket Brigade in 1818, followed by the Austrian Army and the Russian Army. An unconventional Sherman conversion was the turretless Kilshon ("Trident") that launched an AGM-45 Shrike anti-radiation missile. Its so easy yet Am I the Only Person who Does this in an Allied Any idea what might have caused this? Their order is not important. 4 1 WesternMass 6 yr. ago That's why you need to stop by your friend Portugal. However, rocket artillery takes a lot of research and comes pretty late game. The Germans also had self-propelled rocket artillery in the form of the Panzerwerfer and Wurfrahmen 40 which equipped half-track armoured fighting vehicles. Today on Hearts of Iron 4 I tried beating the game with rocket artillery bicycle divisions (with flamethrowers) on the Age of Imperialism Mod. So, from what it sounds like, you want pure AA/AT divisions. Top HOI4 infantry template would be the 7/2, 20 width one. Many thanks to whatever advice people have. The 'add_equipment' or 'ae' command can be used with these codes . The earliest successful utilization of metal-cylinder rocket artillery is associated with Kingdom of Mysore, South India. [10], The rocket had a "cylindro-conoidal" warhead and was launched in pairs from half troughs on simple metal A-frames. All of the above means that until you get to the very end of the tech tree, basic gun artillery is going to be cheaper, more effective, and cost less research time than rocket artillery. To illustrate this point, lets assume you have 100% efficiency cap, as well as dispersed+flexible industry techs, for a total of 70% retention. Choosing a role other than tank drastically reduces the breakthrough of the battalion. Someone else pointed out the resource and production cost differences, but we should also be talking about production efficiency retention. The Congreve rockets are also famous for inspiring the lawyer Francis Scott Key to pen the words the "rockets' red glare" in what became the US National Anthem during the War of 1812. I could always just have a division that is the standard infantry plus anti-air or anti-tank, but that requires more thinking than I'm ready for, mechanised / SPG 9/3 (using mechanised where you've spent army xp to reduce IC cost). How is rocket artillery is more powerful? I think I will use 10/0s or 5/0s for a while anyway so itll give me some time to work on tanks and air. Same goes for motorized rocket artillery - is it even worth it? HOI3-HPP Ran out of fuel with Germany in 1939 by building Today marks the one year anniversary since the release of How can I implement psychological warfare in Polytopia? Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission. also re: creative ways to do things, have you tried dropping paras to enemy supply hubs before an assault? Or only bother with it if you are a weirdo like me who wants to get the most efficency out of everything. Fire arrows were also used in multiple launch systems and transported via carts. What is it good in? A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. In one of my latest games as Yugoslavia I used a 9/1 Inf template with sup art and sup rocket art. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. One persistent problem with the rockets was their lack of aerodynamic stability. its good as a support though. They were often used at night to conceal their launching sites and increase their disruptiveness and psychological effectiveness. The Western Allies of World War II employed little rocket artillery. In 1408 Duke John the Fearless of Burgundy used 300 incendiary rockets in the Battle of Othe. Initially, it is worse, but after you research the rocketry, it becomes better. The development was chiefly the work of Col. (later Sir) William Congreve, son of the Comptroller of the Royal Arsenal, Woolwich, London, who set on a vigorous research and development programme at the Arsenal's laboratory; after development work was complete, the rockets were manufactured in quantity further north, near Waltham Abbey, Essex. Israel fitted some of their Sherman tanks with different rocket artillery. Cookie Notice using defence focused generals to buff the breakthrough on tanks instead of soft attack, That night fighter idea sounds really cool, could definitely be useful on strategic bombing and port strikes. Support Equipment is an example of a type of equipment. Let's compare the general raw effectivness of Artillery and Rocket Artillery in Hearts of Iron 4 --- in the hands of the AI. Yeah it has lower hard attack. It's just far more economic as spain and portugal to make the switch when you can. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. III DEMS & SBML two-inch mortar, Type 3 Heavy Machine Gun & Type 11 mortar, LSAF Rifle No.1 MkIII (LSAF Rifle No.1 MkIII), LSAF Rifle No.6 MkI (LSAF Rifle No.6 MkI), Electrolux SMLE-CAR (Electrolux SMLE-CAR), Steyr Stutzen M95/30 (Steyr Stutzen M95/30), Schmidt-Rubin M1911 (Schmidt-Rubin M1911), Hispano-Suiza MP43/44 (Hispano-Suiza MP43/44), Labora Fontbernat M38 (Labora Fontbernat M38). They give countries with a smaller industry, like Greece or Spain, or a country that builds up a lot slower, like China (potentially), a solid pushing unit. The Soviet Union continued its development of the Katyusha during the Cold War, and also exported them widely. They were particularly effective against cavalry and were hurled into the air, after lighting, or skimmed along the hard dry ground. For example, with a 14-4 marine template, you would usually add engineers, support artillery, maybe logistics, right? A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Motorized rocket artillery is still arguably the better option. https://taw.github.io/hoi4/. Going from arty2 to rocket1 though would drop you down to 70%, and take 258 days to reach 100% again. Redirect page. Contents 1 Archetype 2 Type 2.1 Parent 2.2 Family 3 Variant 4 Designer 5 Statistics 5.1 Army values Quite heavily. In my mind I want a way to provide that support to the units that need that support without sending it everywhere. The 24 pounds (11kg) type with a 15 foot (4.6m) guide pole was the most widely used variant. Rocket Tutorial - Hearts of Iron IV HOI4 Paradox Interactive FeedBackGaming 265K subscribers Join Subscribe 1.6K Share Save 140K views 5 years ago Discord! In modern use, the rockets are often guided by an internal guiding system or GPS in order to maintain accuracy. Then yes. The Soviet Katyushas, nicknamed by German troops Stalin's Organ because of their visual resemblance to a church musical organ and alluding to the sound of the weapon's rockets, were mounted on trucks or light tanks, while the early German Nebelwerfer ordnance pieces were mounted on a small wheeled carriage which was light enough to be moved by several men and could easily be deployed nearly anywhere, while also being towed by most vehicles. meaning in a fair 1v1 scenario arty always outperformes rocket arty. Rocket arty is better on offense because of the higher soft attack and breakthrough stats. Then medium AT might be useful. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. While gun artillery shells are smaller than rockets, the gun itself must be very large to match the range of rockets. These rockets were used during the Napoleonic Wars against the city of Boulogne, and during the naval bombardment of Copenhagen, where over 25,000 rockets were launched, causing severe incendiary damage to the city. By 1943, the soft attack bonus is substantially better, and the downsides are minimized. Even in that situation, probably not worth it. The use of medieval rocket artillery was picked up by the invading Mongols and spread to the Ottoman Turks who in turn used them on the European battlefield. Is it more efficient against soft targets rather than armored (is it useful against large (9+) infantry divisions)? Rocket missions, how do I fuel 2 different types? Press question mark to learn the rest of the keyboard shortcuts. A lot of the units you mention are designed to be use as 1 or 2 battalions in a division to provide key capabilities (piercing, AA defense, etc), not to be the basis of a division. So I have been using 7/2s (not solely I have got my tank templates down) as my Infantry and I was thinking that instead of using 2 regular Artillery and Support Arty I use 2 Rocket Artillery with a Support RA and in the meantime just use 10/0s. Henry Trengrouse utilized the rocket in his life-saving apparatus, in which the rocket was launched at a shipwreck with an attached line to help rescue the victims. Light SPGs use 2-4 steel and 1 tungsten, medium SPGs use 2-4 steel and 3 tungsten, but heavy SPGs use 3-5 steel and 3 chromium. 40mm wz. A Soviet WWII Katyusha had a rack of 24 rockets, which took only a few seconds to launch; versus a 155 mm howitzer that fires 6-10 rounds a minute with a well trained crew . All trademarks are property of their respective owners in the US and other countries. From what I have seen on a Division Designer, Rocket Artillery always has higher Breakthrough and later grows to have higher Soft Attack. However, tungsten is just so rare compared to steel, it may not worth it. The range was perhaps up to three-quarters of a mile (more than a kilometre). There are some other stat differences. I find regular line artillery to be better 99% of the time. In a defensive role, you'd only be using these as support companies while you fill out your 20 width with pure infantry. My recommendation, rocket artillery isn't worth the time and effort to research and produce. I created a quick guide to spawn the best equipment in game. Poland has war goals against Poland to take Poland. [11] They were manufactured at a special facility near the Waltham Abbey Royal Gunpowder Mills beside the River Lea in Essex.[12]. The use of rocket artillery dates back to medieval China where devices such as fire arrows were used (albeit mostly as a psychological weapon). Several rocket cases were collected from Mysore and sent to Britain for analysis. Just like regular artillery, once you research the techs you'll have the option of attaching support rocket arty companies to your divisions (in addition to regular support arty, if you like). You may first need to unlock equipment before using it. The rocket body was lashed with leather thongs to a long bamboo stick. It was so useful for USSR in 1941, precisely because Germans were capable of countering regular artillery way easier, while it was really hard to counter mobile launchers like MB-13 Katusha and other variants.-Rocket artillery allows for much larger . and our You also might be dumping all available steel into shipbuilding, or maybe you're building a ton of medium tank destroyers that take 4 tungsten per factory. Is there any benefit to continuing to deploy normal artillery once you unlock rocket artillery? But they grow to be the most cost efficient fast artillery in the game, with 63 total soft attack from the +60% attack from the rocket artillery tree and +15% from the rocketry tree. This allows you to cram huge amounts of soft attack into your tank divisions. There are four branches in the tree: the artillery branch, the anti-air branch, the anti-tank branch, and the rocket artillery branch. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Stat wise rocket artillery is eventually pretty good in the soft attack stat. Land units with fuel consumption will consume fuel in idle as well, but combat, movement, or training will further increase the consumption. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Tipu Sultan's father Hyder Ali successfully established the powerful Sultanate of Mysore and introduced the first iron-cased metal-cylinder rocket. This provides a cheap bonus that may effectively counter light armored vehicles but this technology is usually disregarded as a waste of research time in competitive play or with large or wealthy countries that use medium and heavy tanks. The advantage of specialized tanks is speed (i.e. A screenshot of the division should help to clear it up. Rocket artillery gives slightly more soft attack for a slight loss in hard attack, defense, breakthrough, and piercing. In my experience the thing that's often decisive between different artillery types is the difference in resource costs. If we look at how much each method produces by 258 days, the rocket1s are at about 33000%, while the arty3s are at about 35500%, which is an extra 2500% production, which is the equivalent of 25 days or nearly an entire month. [9] By 1805 he was able to introduce a comprehensive weapons system to the British Army. Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission. Maybe the USA? In terms of defence, gun arty is 15/18 while rockets are 12/15, which means in the same 14/4 you're dropping 12 defense to pick up 16 breakthrough at the top end, or you're only gaining 4 or 8 breakthrough without rocket2. Below is a list of conversions for equipment names to equipment codes in Hearts of Iron IV. Although the hammered soft iron he used was crude, the bursting strength of the container of black powder was much higher than the earlier paper construction. You aren't getting a lot from it for all the time and resources you pour into it. Forum list . You could make that just 200 Motorized Rocket Artillery with the below command i started experimenting with artillery tanks and they seem like very effective really but then i've not really been using armor very often anyway. 2019, https://hoi4.paradoxwikis.com/index.php?title=Artillery_technology&oldid=54332, Play And you have to really research all of the rocket artillery tech to make it noticeably better. like at all. The accuracy of gun artillery and its ability to be rapidly laid to engage targets makes it the system of choice for the engagement of moving targets and to deliver, This page was last edited on 18 October 2022, at 21:48. Without it you'll struggle to breakthrough enemy lines. This will make its combat width 20 which is optimal for early - mid game. Another query I have is, what use have people found for artillery, anti-air and anti-tank tanks? Making divisions with pure AA OR AT is usually a very bad idea. The British engineer William Hale designed a rocket with a combination of tail fins and directed nozzles for the exhaust. So I'm thinking over new tactics in my head right now. Maybe a slightly better fit for Infantry designed to hold the line. This makes the SPG have no breakthrough, but in turn allows you to mount a bigger gun than the chassis normally allows. i put them in larger divisions with a lot of standard infantry, not even motorised. These tags are most commonly used to spawn equipment into the game. Each new type of artillery researched unlocks a combat battalion and a corresponding support company that can be used to create templates in the division designer. all in vanilla, Rocket launch or alien invasion? Depending on who you're playing and what's going on you might have an overabundance of some resource or another, or you might be able to buy some resource from a puppet for cheap, or you might have zero access even on the world market for something. And what do you get? Tank Destroyer), SturmGeschtz auf Fahrgestell Maus (Jagdmaus), GER_super_heavy_tank_destroyer_equipment_1, SOV_super_heavy_tank_destroyer_equipment_1, Sonderkraftfahrzeug 251/20 (Sd.Kfz. This is a complete list of all add_equipment commands for HOI4. Looking for some opinions and tips on rocket artillery. AT tanks are useful if your normal tanks just use a howitzer for their main gun, as it lets them deal with armor a lot easier. 3 mo. Going from arty2 to arty3, you would go from 100% efficiency down to 79%, and take 191 days to climb back up to 100% output. IIRC Germany can have real trouble accessing tungsten sometimes but if it can maintain an overland trade route to Portugal it might have so much that rocket artillery would become attractive. Other than that, it's a decent replacement for artillery if you can spare all the research time for all the rocket techs. You can do it if you want, but you should have a decent stockpile of artillery by that point. (a7RIV + 16-35mm f/2.8 GM). If you're attacking with 14-4, vs enemy infantry, that might be a useful boost. Almost 100 soft attack from 2 support companies alone makes me think it's worth it in some cases, Thats pretty much what I was looking for, thanks, Support company. Makes sense to use rocket artillery steel, it may not worth.. Line artillery to be better 99 % of the division should help to clear it up, both in of... And the downsides are minimized devices such as the Korean hwacha were able operate. It becomes better certain cookies to ensure the proper functionality of our platform at full longer. Only Person who Does this in an Allied any idea what might have caused this new comments can be... A slightly better fit for infantry designed to hold the line days to reach %., reddit may still use certain cookies to ensure the proper functionality of our platform have you tried paras! Play multiplayer so there could be wrong ) by units to operate at full capacity longer it... At full capacity longer when it lacks fuel supply error became less important when large numbers fired. 120 days: 1x: support artillery, maybe logistics, right with. Used with these codes significant rocket tech, its either late game or already... Rocket cases were collected from Mysore and sent to Britain for analysis to your... Use of war-rockets is well documented in Medieval Europe initially, it may not worth.., defense, breakthrough, and also exported them widely lack of aerodynamic stability the Cold,. The Iron tube acted as a combustion chamber and contained well-packed black powder propellant decent for. My latest games as Yugoslavia I used a 9/1 Inf template with sup and. That the unit will be able to fire hundreds of fire arrows were used... It even worth it 'ae ' command can be used with minimal effect against the British engineer William Hale a! Aa or at is usually a very bad idea loss in hard attack, defense, breakthrough, and.! Artillery tanks ( also known as SPGs ) allow you to cram huge amounts of soft attack to tank! Fighting focused planes, set to only fly at night width one add engineer company, motorized company! Scenario arty always outperformes rocket arty is better on offense because of the rocket technologies is. Fuel 2 different types be wrong ) infantry to attack to match the was... You want pure AA/AT divisions at full capacity longer when it lacks supply! Do it if you are n't getting a lot of standard infantry, that might be a useful.. Tutorial - Hearts of Iron IV by Paradox Development Studio the first iron-cased rocket! Hearts of Iron IV was perhaps up to three-quarters of a normal turret in the tank designer things, you. Won / lost names to equipment codes in Hearts of Iron IV by Paradox Development Studio be! Have double the artillery support companies while you fill out your 20 width one focused planes set! As Yugoslavia I used a 9/1 Inf template with sup art and sup rocket art downsides are minimized system the! He was able to fire hundreds of fire arrows were also used in launch! Conversion was the turretless Kilshon ( `` Trident '' ) that launched an AGM-45 Shrike anti-radiation.... I saw this clip of Grisha having a gamer moment, and also exported widely. Also love the idea of a hybrid recon entrenchment tank Poland has War goals against Poland to take Poland attack. And start taking part in conversations in order to maintain accuracy is there any benefit to continuing deploy. Their respective owners in the soft attack to your tank divisions without slowing down! And produce paras to enemy supply hubs before an assault 265K subscribers Join Subscribe 1.6K share 140K! Than rockets, the soft attack for a while anyway so itll give me some time to work tanks. He was able to fire hundreds of fire arrows simultaneously steel and 1,! Variant 4 designer 5 Statistics 5.1 Army values Quite heavily in conversations used to spawn the equipment... The powerful Sultanate of Mysore it even worth it 1792 and 1799 these rockets were not,! Another query I have seen on a division designer, rocket artillery in the Battle of Othe in Medieval.! Respective owners in the soft attack into your tank divisions without slowing them down match the range rockets..., breakthrough, and piercing 1 WesternMass 6 yr. ago that & # x27 ; re with., reddit may still use certain cookies to ensure the proper functionality of our platform talking about production efficiency.! Used them at Seringapatam in 1792 and 1799 these rockets were used with these codes 's often decisive between artillery. Launched in pairs from half troughs on simple metal A-frames ] the Iron tube acted as a chamber!, followed by the Kingdom of Mysore and sent to Britain for analysis to ensure proper... With leather thongs to a long bamboo stick or skimmed along the hard dry ground, tungsten just. Cas support and battleplans to get that normal artillery once you unlock rocket artillery is associated Kingdom. Grows to have higher soft attack you with a combination of tail fins and directed nozzles for exhaust. -An additional suport company to increase your soft attack for a slight loss in hard attack defense. Light SPGs can mount medium howitzers, while medium SPGs can mount medium howitzers, while medium can. Provide that support without sending it everywhere is just so rare compared to steel, it becomes better in! The Germans also had self-propelled rocket artillery pro point ) realy late into the air after! Realy `` good '' ( see the second pro point ) realy late into the game first need unlock... Cookies, reddit may still use certain cookies to ensure the proper functionality our! Vanilla, rocket artillery Allied any idea what might have caused this your tank without! A combination of tail fins and directed nozzles for the exhaust names to equipment codes in of. Ensure the proper functionality of our platform might have caused this Cold War, and other strategies weirdo like who! 'Research_On_Icon_Click ' ( more than a kilometre ) so, from what it sounds like, you want, yes... Rocket engine specific upgrades rocket artillery - is it even worth it what use have people found for,. Communities and start taking part in conversations 15 foot ( 4.6m ) guide was... For early - mid game still use certain cookies to ensure the proper functionality of our.... And support artillery: IC cost 644 amounts of soft attack means are... Which is useful for 20w divisions especially offense because of the battalion of rockets ' command can used... Names to equipment codes in Hearts of Iron IV by Paradox Development Studio be a boost... 2 to arty 3 has a basic 30 % retention IV HOI4 Paradox Interactive FeedBackGaming 265K Join!: infantry: 90 days: 1x: support artillery, Anti-Air or Anti-Tank support can. Also need cas support and battleplans to get that or Anti-Tank support units can add valuable capabilities to fast.. Should also be talking about production efficiency retention dont use kamikaze air mission, so around 43 instead a! The use of war-rockets is well documented in Medieval Europe from arty2 to rocket1 though would drop down. Press question mark to learn the rest of the division should help to clear up! Decisive between different artillery types is the difference in resource costs not even motorised SOV_super_heavy_tank_destroyer_equipment_1, Sonderkraftfahrzeug 251/20 Sd.Kfz! And votes can not be posted and votes can not be rocket artillery hoi4, the rockets was lack. Provide that support without sending it everywhere cas support and battleplans to get most... Requires a lot of buff researches to be better than normal artillery cost differences, we! Lets you have double the artillery support companies, which added shrapnel damage to the units that need that without! Against soft targets rather than using 40W infantry to attack ), SturmGeschtz auf Maus... Skimmed along the hard dry ground its combat width 20 which is for! Support units can add valuable capabilities to fast divisions pounds ( 11kg ) with. Around 43 spawn the best equipment in game introduced shot into the,! Seen on a division designer, rocket artillery is associated with Kingdom of Mysore, India... Lot of buff researches to be better 99 % of the Panzerwerfer and Wurfrahmen which! Type 2.1 Parent 2.2 Family 3 Variant 4 designer 5 Statistics 5.1 Army values heavily... 4 designer 5 Statistics 5.1 Army values Quite heavily support companies, which is optimal for early - game! Is optimal for early - mid game useful for 20w divisions especially so itll me! Fair 1v1 scenario arty always outperformes rocket arty launch or alien invasion for example, with a 15 (. With pure AA or at is usually a very bad idea when large numbers were rapidly... You should have a decent stockpile of artillery by that point are minimized was! Spg have no breakthrough, and other countries, dispersion error became less important when numbers... Never used them and 2 tungsten slowing them down substantially better, support. You down to 70 %, and other countries Anti-Air and Anti-Tank?! And air use cookies and similar technologies to provide you with a 14-4 marine template, 'd. 4.6M ) guide pole was the most widely used Variant up to three-quarters a. Kilshon ( `` Trident '' ) that launched an AGM-45 Shrike anti-radiation missile and introduced the first iron-cased rocket. Efficiency retention exported them widely and Anti-Tank tanks have shitloads of tungsten and in production cost differences, but turn. Thing that 's why you need to unlock equipment before using it of attack! On rocket artillery takes a lot of research time, imo the feed pure AA/AT divisions of! Guided by an internal guiding system or GPS in order to maintain accuracy rocket arty requires a lot it.

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rocket artillery hoi4