vending machine script
- posted in New Vegas Mod Requests: Hey guys, my second mod is currently WIP and I am trying to figure out how to make a vending machine in the GECK. One of the top concerns people have when considering buying a snack, soda, bulk candy, or combo vending machine is where they're going to locate the machine so they can make the most profit possible.
These types of businesses really need a vending machine to help If you are the owner of a healthy options vending machine, that can make it even easier to find a quality location. , but here we give you 2 the simple facts which all businesses must know and if you include these facts in your sales approach, you will do well: Think of businesses where customers are frequently waiting for long periods of time, ie: auto repair shops, salons, hotels, restaurants, bars, etc. English (USA) (Default) Deutsch . Mods for Android help me build a new home.
Your previous content has been restored. I am quite experienced with the GECK for making interiors and can learn new skills if I need too but as a beginner scripter I fear this may be a complicated start.
A vending machine will also be an asset for your customers. I'm sure your script must be right - but I did alter it a bit and now it isn't working.
Clear editor. The basics of our UnlimitedSupplyVendingMachine class. × I know this isn't exactly a mod request but I figured this is the most appropriate place to put it as I couldn't find a script help section. Alternatively when the player selects the option (e.g. If you have an account, sign in now to post with your account. Upload or insert images from URL. Have your eye on a great location, but notice they already have a vending machine in place? How to get Object ID for Player Made Potions? OK go ahead and post the script, so we can see what you changed. Mod request: Searching for way to edit/dimm spell effects (Earthly Star), General Mount & Blade II: Bannerlord Discussion. Link to video: http://www.youtube.c...h?v=2It1A3ye7us (Hope it helps). Several functions may not work.
× Display as a link instead, × Vending Machine Script (C#) Language . One of the top concerns people have when considering buying a snack, soda, bulk candy, or combo vending machine is where they're going to locate the machine so they can make the most profit possible. Your email address will not be published.
I would also like to make it remove caps when an item is purchased but for now I will concentrate on getting the rest of the script to work! The idea is that when you select one of the items from the terminal that it will spawn in the container (the fridge). Many of our customers at The Discount Vending Store are purchasing new and/or used vending machines for the first time, and are looking for as much support and advice as possible.
Theme . Contribute to smallo92/xnVending development by creating an account on GitHub.
Any container ref should work, it doesn't have to be a vending machine only per se. Help with vending machine script?
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Thanks in advance for any of the suggestions you have it will really help!
Google 'vending locator' and call around to find the locator that's right for you. First, place the vending machine in the cell, tick Persistent Reference, then give it a unique Reference Editor ID (I will use jahVendingMachineREF in my script example). Community Forum Software by IP.BoardLicensed to: Nexus Mods. Please re-enable javascript to access full functionality. Don't let that discourage you!
The maximum balance it can hold is 100. The vending machine has an unlimited supply of items to deliver (for simplicity purposes!).
If the business already has a traditional vending machine, you can offer a healthy alternative, and many times the owner will allow it because they want to encourage healthy lifestyle trends. I am quite experienced with the GECK for making interiors and can learn new skills if I need too but as a beginner scripter I fear this may be a complicated start. To Hire or Not to Hire a Vending Locator?".
Cram [10 Caps] ) the item will automatically be put into their inventory, (maybe it could use the player.Additem command?). Hey guys, my second mod is currently WIP and I am trying to figure out how to make a vending machine in the GECK.
The reason Jazzisparis (who know more about scripting than I do) had you tick the container as persistent is because it's required if it's used in a script (and the results scripts are indeed scripts). The version of the UnlimitedSupplyVendingMachine class in the example project in GitHub is the final version you’ll get after following these sections.
Is this the case, do I have to use the Vending Machine specifically? (see below). I have seen a mod like this in FO3 where you can buy three different types of Nuka-Cola from a terminal and it takes Pre-Way money. The vending machine should perform as follows: Once an item is selected and the appropriate amount of money is inserted, the vending machine should return the correct product. Vending machine script for ESX. You can post now and register later. Pasted as rich text. P.S. You can use it to accomplish both options you mentioned. Many of our customers at The Discount Vending Store are purchasing new and/or used vending machines for the first time, and are looking for as much support and advice as possible.
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